But it is also a platform for running DOS applications, including emulating the environments to run Windows 3.x, 9x and ME and software written for those versions of Windows. Started as a fork of the DOSBox project, it retains compatibility with the wide base of DOS games and DOS gaming DOSBox was designed for. However, while the main focus of DOSBox is for running DOS games, DOSBox-X goes much further than this. Support for international language translations and keyboard layoutsDOSBox-X is a cross-platform DOS emulator based on the DOSBox project ( Like DOSBox, it emulates a PC necessary for running many MS-DOS games and applications that simply cannot be run on modern PCs and operating systems. Origin and history of the DOSBox-X project Also see the INSTALL page for DOSBox-X installation instructions and other packages, and the Releases page for archives of all released DOSBox-X versions. Furthermore, we hope to improve the out-of-the-box experience for new users who want to run DOS programs or games, while giving them the feeling that they are running native DOS systems.Please check out the DOSBox-X homepage for common packages of the latest release for the supported platforms. In order to help improve the general DOS emulation and also to help with new DOS developments, it is our desire to maintain and implement accurate emulation, and at the same time we are also making efforts to improve emulation quality, speed, and usability for end users. We implement new features with each official release, and also try our best to deliver a consistent cross-platform experience for users instead of focusing on a particular platform.
![]() ![]() Examples of such features include:GUI drop-down menu and built-in graphical configuration toolSave and load state support (with up to 100 save slots + save files)NEC PC-98, AX, DOS/V emulation and Chinese/Japanese/Korean supportFully translatable user interfaces (with language files available)Better support and compatibility with DOS applicationsSupport for more DOS commands and built-in external toolsSupport for CPU types like Pentium Pro and MMX instructionsSupport for IDE interfaces and improved Windows 3.x/9x emulationSupport for long filenames and FAT32 disk images (DOS 7+ features)Support for pixel-perfect scaling output for improved image qualitySupport for TrueType font (TTF) output for text-mode DOS programsSupport for printing features, either to a real or to a virtual printerSupport for starting programs to run on the host systems (-hostrun option)Support for 3dfx Voodoo chip and Glide emulation (including Glide wrapper)Support for cue sheets with FLAC, MP3, WAV, OGG Vorbis and Opus CD-DA tracksSupport for FluidSynth MIDI synthesizer (with sound fonts) and MT-32 emulationSupport for NE2000 Ethernet for networking features and modem phone book mappingSupport for features such as V-Sync, overscan border and stereo swappingWhile the vast majority of features in DOSBox-X are cross-platform, DOSBox-X does also have several notable platform-dependent features, such as Direct3D output and support for automatic drive mounting on the Windows platform. At this time DOSBox-X already has a great number of features that do not exist in DOSBox. For example, the main focus of DOSBox is for running DOS games whereas DOSBox-X goes way beyond this. It is released under the GNU General Public License, version 2.This project has a Code of Conduct, please read it for general information on contributing to or getting support from the project.Brought to you by: joncampbell123 (Jonathan Campbell) Notable features in DOSBox-XAlthough based on the DOSBox project, DOSBox-X is now a separate project because both have their own separate schedules and development priorities. Dosbox Emulator Mac OS XYou can also find ZIP packages or Windows installers for all released versions and their change logs in the Releases page. Please check out the DOSBox-X homepage and the INSTALL page for the latest DOSBox-X packages on these platforms and further installation instructions. DOSBox-X supported platforms and releasesDOSBox-X is a cross-platform DOS emulator, so all major host operating systems are officially supported, including:Windows (XP or higher), 32-bit and 64-bitMacOS (Mac OS X) Sierra 10.12 or higher 64-bitWindows binaries (both 32-bit and 64-bit), Linux Flatpak or RPM packages (64-bit), macOS packages (64-bit) and DOS versions are officially released periodically, typically on the last day of a month or the first day of the next month. More information about DOSBox-X's features can be found in DOSBox-X’s Feature Highlights page in the DOSBox-X Wiki.DOSBox-X officially supports both SDL 1.2 and SDL 2.0 both 32-bit and 64-bit builds are also supported. Note, however, that not all features of DOSBox-X that are supported in other platforms can be supported in the real DOS environment.The full source code is officially provided with each DOSBox-X release, which may be compiled to run on the above and possbily other operating systems too. There is also the DOS LOADLIN package which can run from within DOSBox-X itself in addition to a DOS system. Type DOSBOX-X to run it from a DOS system. Dropbox alternative for older macMicrosoft Windows versions that are largely DOS-based (such as Windows 3.x and 9x) are officially supported by DOSBox-X as well. Compatibility with DOS programs and gamesWith the eventual goal of being a complete DOS emulation package that covers all pre-2000 DOS and Windows 3.x/9x based hardware scenarios, we are making efforts to ensure that the vast majority of DOS games and applications will run in DOSBox-X, and these include both text-mode and graphical-mode DOS programs. See also the BUILD page for information on building/compiling the DOSBox-X source code. Features of DOSBox-X, such as its commands and functions Contributing to DOSBox-XWe encourage new contributors by removing barriers to entry.Ideas and patches are always welcome, though not necessarily accepted.If you really need that feature or change, and your changes are notAccepted into this main project (or you just want to mess around withThe code), feel free to fork this project and make your changes inAs joncampbell123 only has limited time to work on DOSBox-X, help is If you have some issue with a specific DOS program or game, please feel free to post it in the issue tracker. But without a doubt we are also making a lot of efforts to test DOSBox-X against other DOS games and applications, as well as PC-98 programs (most of them are games).We add new features and make other improvements in every new DOSBox-X version, so its compatibility with DOS programs and games are also improving over time. Take a look at the DOSBox-X Wiki for more information.Efforts are also made to aid continued DOS developments by attempting to accurately emulate the hardware, which is why DOSBox-X used to focus on the demoscene software (especially anything prior to 1996) because that era of the MS-DOS scene tends to have all manner of weird hardware tricks, bugs, and speed-sensitive issues that make them the perfect kind of stuff to test emulation accuracy against, even more so than old DOS games. Suggestions, ideas, assistance of other users, and/or general conversation Bug fixes, patches, improvements, refinements Windows 1.0/2.x/3.x & Windows 9x/ME guest system support Software or hardware emulation accuracy, helped by for example demoscene software Notes regarding DOS and Win3.x/9x games, applications, hacks or weird tricks, etc.See the CONTRIBUTING page for more contribution guidelines.If you want to tweak or write some code and you don't know what to work on,Feel free to visit the issue tracker to get some ideas.For more descriptions on the source code, please take a look at theDOSBox-X source code description page. Documentation, language file translation, and software promotion
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